Pushing Virtual Reality: Enhancing Immersion Through Secondary Cues

Who and when?
Prof. Robert W. Lindeman, Associate Professor and Director of the Human Interaction in Virtual Environments Lab in the Department of Computer Science of the Worcester Polytechnic Institute in Canada, is going to visit our University on Friday, March 20th 2015. His talk will start at 11:00 am in the Visual Computing Lab C 061.

Topic: Pushing Virtual Reality: Enhancing Immersion Through Secondary Cues
Visual and audio quality in video games has reached a point where we can now provide sensory realism approaching the threshold of standard human perception. For example, single frames that used to take hours to generate for films just a decade ago can now be produced at interactive rates on commodity hardware. These techniques use a careful combination of captured and synthetic content created by artists using sophisticated, but readily available tools. So, what’s next?

In this talk, I will discuss current efforts at increasing the sense of presence in virtual reality through the use of secondary sensory cues that enhance the high-quality primary visual and sound cues used in current video games. I hope to stimulate thinking beyond standard approaches.

Vita:
Rob Lindeman is an Associate Professor in the Computer Science Department at Worcester Polytechnic Institute (WPI) in Massachusetts, USA. He founded the Human Interaction in Virtual Environments (HIVE) Lab at WPI, where he and his students specialize in Virtual Reality, 3D human-computer interaction, teleoperation, and Augmented Reality. Rob is the Director of the Interactive Media & Game Development (IMGD) program at WPI. He earned the B.A. degree (cum laude) in Computer Science from Brandeis University, the M.S. degree in Systems Management from the University of Southern California, and the Sc.D. degree in Computer Science from The George Washington University. Rob was General Chair of the IEEE Virtual Reality Conference in 2010 & 2011, and of IEEE 3DUI in 2014 & 2015. He is Program Co-Chair of ACM ISMAR in 2014 & 2015. Rob is an Associate Editor of the journal Frontiers in Robotics and AI. He has worked extensively in research labs in Japan and New Zealand, in addition to the US. He is a Senior Member of both the ACM and IEEE, and a member of UPE. Rob enjoys skiing, playing soccer, and geocaching.

Poster with abstract and vita

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