Independent Scene Element Representation in the basho Virtual Environment Framework

Florian Mannuß, André Hinkenjann
Proceedings of the 2nd Workshop on Virtual and Augmented Reality of the GI-Fachgruppe VR/AR - 2005
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Abstract

We present basho, a light weight and easily extendable virtual environment (VE) framework. Key benefits of this framework are independence of the scene element representation and the rendering API. The main goal was to make VE applications flexible without the need to change them, not only by being independent from input and output devices. As an example, with basho it is possible to switch from local illumination models to ray tracing by just replacing the renderer. Or to replace the graphical representation of the scene elements without the need to change the application. Furthermore it is possible to mix rendering technologies within a scene. This paper emphasises on the abstraction of the scene element representation.

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BibTex references

@InProceedings{MH05a,
  author       = {Mannu{\ss}, Florian and Hinkenjann, Andr{\'e}},
  title        = {Independent Scene Element Representation in the basho Virtual Environment Framework},
  booktitle    = {Proceedings of the 2nd Workshop on Virtual and Augmented Reality of the GI-Fachgruppe VR/AR},
  year         = {2005},
  keywords     = {virtual environment framework, scene element representation, software engineering},
}

Other publications in the database

» Florian Mannuß
» André Hinkenjann