Institute

Latest News

Interweaving of the virtual and physical reality

Who and when? Prof. Dr. Xubo Yang, from the Shanghai Jiao Tong University, China, is going to visit our University on Friday, March 23rd 2018. His talk will start at 11 am in the Visual Computing Lab C 061. Topic: Interweaving of the virtual and physical reality Mixed reality can provide novel ...

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VR project EPICSAVE at Learntec Congress

Halfway through the EPICSAVE research project at the Institute of Visual Computing at the Bonn-Rhein-Sieg University of Applied Sciences (H-BRS): The first prototype of the multi-user virtual reality has been completed. Here, aspiring emergency paramedics can now train rare emergencies. EPICSAVE will be presented at the Learntec Congress for Digital ...

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Prof. Rainer Herpers is back from Canada

A strong international research team: Professors Scott Bateman, Gerhard Dueck, Rainer Herpers and Ken Kent (l. t. r.) in front of the building of the Faculty of Computer Science of the partner University of New Brunswick in Fredericton, Canada He is back! Prof. Rainer Herpers, who studied and taught with some ...

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Twinkle, twinkle, little star, how I wonder what you are! - Big, Bigger, Huge Data Challenges in Astronomy

Who and when? Dr. Hans-Rainer Klöckner, from the Max Planck Institute for Radio Astronomy Bonn, Germany, is going to visit our University on Thursday, January 18th. His talk will start at 2 pm in the Visual Computing Lab C 061. Topic: Twinkle, twinkle, little star, how I wonder what you are! - Big, ...

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Use the error, Luke!

Who and when? Prof. Dr. Martin Eisemann, from the TH Cologne, is going to visit our University on Thursday, November 23rd. His talk will start at 2 pm in the Visual Computing Lab C 061. Topic: Use the error, Luke! In this talk I will present some of the research I was involved ...

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Welcome to the website of the Institute of Visual Computing at the Bonn-Rhein-Sieg University of Applied Sciences.

The field of Visual Computing covers a wide range of applications, generally related to computer environments with a visual paradigm that enable interaction and control.

Visual computing includes virtual, augmented and mixed reality as well as computer graphics, computer vision and similar fields. Technologies from these areas can open completely new perspectives in terms of analysis, creativity, interaction, decision-making and manufacturing in many industrial, research, education and training sectors.

Our main research fields include:

  • Targeting Human Potential: Health, VR & Therapy, Low Latency Rendering, Photorealistic Rendering, Multi sensory interaction
  • Exploiting Human Limitations: Perception driven Visualisation, Video Forensic
  • Human Behaviour: Human Motion Analysis
  • Digital Learning, Live Sciences & Education: Scientific Visualisation/VR/AR For Research and Education, Big Data, Machine Learning, Astronomy, Engineering Simulation, Hyperspectral Imaging
  • Games Technology: 3D Simulation, Gamification