With their active research and contributions to a remote lab environment (for FPGA programming, see project page) at H-BRS, the IVC's researchers around Marco Winzker and Andrea Schwandt are now part of the Hochschulforum Digitalisierung (German Forum for Higher Education in the Digital Age, HFD) community working group "Remote-Labore in ...
Who and when?
Prof. Dr. Matthias Hullin, from the University of Bonn is going to visit our University on Thursday, November 15th 2018. His talk will start at 2 pm in the Visual Computing Lab C 061.
Topic: Beyond Pretty Pictures: Computer Graphics as a Tool for Forward and Inverse Problems
The team of authors Jens Maiero, Ernst Kruijff, Andre Hinkenjann and George Ghinea received the Best Paper Award (Platinum Award) at the IEEE International Conference on Multimedia and Expo in Hong Kong, 2017. Jens Maiero presented ForceTab an actuated display for haptic interaction which is a part project of his ...
The project Remote Lab by Marco Winzker, Professor for Digital Technology and Digital Signal Processing at the Hochschule Bonn-Rhein-Sieg University of Applied Sciences (H-BRS), has been recognized at the International Conference on Interactive Collaborative Learning (ICL) in Kos/Greece. The award in the category E-Learning was presented by the International E-Learning ...
On Tuesday, 7 August 2018, IVC member Mrs. Shatha Abu Shanab successfully completed her doctoral examination at the University of Siegen. The title of her PhD thesis is "Remote and On-Site Laboratory System for Low-Power Digital Circuit Design" link.
In her dissertation, Mrs. Abu Shanab investigates the use of a remote ...
Welcome to the website of the Institute of Visual Computing at the Bonn-Rhein-Sieg University of Applied Sciences.
The field of Visual Computing covers a wide range of applications, generally related to computer environments with a visual paradigm that enable interaction and control.
Visual computing includes virtual, augmented and mixed reality as well as computer graphics, computer vision and similar fields. Technologies from these areas can open completely new perspectives in terms of analysis, creativity, interaction, decision-making and manufacturing in many industrial, research, education and training sectors.
Our main research fields include:
Targeting Human Potential: Health, VR & Therapy, Low Latency Rendering, Photorealistic Rendering, Multi sensory interaction
Exploiting Human Limitations: Perception driven Visualisation, Video Forensic
Human Behaviour: Human Motion Analysis
Digital Learning, Live Sciences & Education: Scientific Visualisation/VR/AR For Research and Education, Big Data, Machine Learning, Astronomy, Engineering Simulation, Hyperspectral Imaging